I liked the healing spots and enjoyed the core gameplay, but some aspects made it feel cheap:
The camera permanently shifted to the right makes it more difficult to anticipate enemies to the left, which didn't seem to make sense in this game.
Only being able to attack above the waist when ghosts are often lingering below the waist.
Ghosts suddenly appearing very close to me, and gathering into very large groups.
Jump is maybe too floaty.
I love the graphics, though the non-integer non-interpolated scaling makes the pixel art look kinda choppy. The music was great until it got to the part where there are a lot of stuck notes.
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Very nice graphics. Enemies spawn randomly while being too numerous and moving in any direction makes platforming nearly impossible.
I love the graphics, though the non-integer non-interpolated scaling makes the pixel art look kinda choppy. The music was great until it got to the part where there are a lot of stuck notes.